head to head
Child of LightvsXenoblade Chronicles 3
Child of Light leans Optimization (Pure Optimization); Xenoblade Chronicles 3 leans Optimization (Pure Optimization).
Child of LightXenoblade Chronicles 3
Axis by axis
Execution2 vs 3
Xenoblade Chronicles 3 leans harder on execution: Auto-attack with art-timing inputs
Reads0 vs 1
Xenoblade Chronicles 3 leans harder on reads: Scripted enemies
Variance2 vs 2
Even - both lean on variance about the same.
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

