head to head
Children of ManavsSouth Park: The Stick of Truth
Children of Mana leans Optimization (Practiced Mastery); South Park: The Stick of Truth leans Optimization (Pure Optimization).
Children of ManaSouth Park: The Stick of Truth
Axis by axis
Execution4 vs 3
Children of Mana leans harder on execution: Simple action combat with modest dodge timing demands
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 2
Children of Mana leans harder on variance: Randomised dungeon floors and drops vary each delve
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

