head to head
Children of Morta asks more than Red Dead Redemption 2, and the gap is variance.

Optimization · Practiced Mastery
Family-focused action roguelike with persistent narrative progression between runs.

Execution · Practiced Mastery
A cinematic open-world western leaning on shooting feel and atmosphere.
Children of Morta leans Optimization (Practiced Mastery); Red Dead Redemption 2 leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Children of Morta
Action combat with dodges and combos but forgiving timing.
Red Dead Redemption 2
Gunplay and Dead Eye reward aim and timing.
Red Dead Redemption 2 leans a little harder on reads, though the gap is small.
Children of Morta
Enemies are scripted hack-and-slash fodder.
Red Dead Redemption 2
Enemies use scripted AI patterns, not adaptation.
Children of Morta leans clearly harder on variance.
Children of Morta
Procedural floors and drops add modest swing.
Red Dead Redemption 2
Some hunting and weather randomness, lightly hidden.
Children of Morta leans clearly harder on optimization.
Children of Morta
Family upgrade tree and character synergies reward planning.
Red Dead Redemption 2
Loadouts and routes solvable but loose.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.