head to head
Children of MortavsShining Soul II
Children of Morta leans Optimization (Practiced Mastery); Shining Soul II leans Optimization (Practiced Mastery).
Children of MortaShining Soul II
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads0 vs 1
Shining Soul II leans harder on reads: Enemies are scripted; co-op allies aren't modelled
Variance4 vs 4
Even - both lean on variance about the same.
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

