head to head
Children of the SunvsStyx: Master of Shadows
Children of the Sun leans Optimization (Practiced Mastery); Styx: Master of Shadows leans Optimization (Pure Optimization).
Children of the SunStyx: Master of Shadows
Axis by axis
Execution6 vs 4
Children of the Sun leans harder on execution: Steering the bullet mid-flight demands precise aim adjustments
Reads0 vs 1
Styx: Master of Shadows leans harder on reads: Orcs march fixed patrols; no adaptive opponent awareness
Variance1 vs 2
Styx: Master of Shadows leans harder on variance: Checkpoint placements and gold locations are consistent per run
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

