head to head

Chivalry: Medieval Warfare cover artvsSuper Smash Bros. for Wii U cover art

Chivalry: Medieval WarfarevsSuper Smash Bros. for Wii U

Chivalry: Medieval Warfare leans Execution (Competitive PvP); Super Smash Bros. for Wii U leans Execution (Competitive PvP).

EXECUTION8 /10READS7 /10VARIANCE2 /10OPTIMIZATION4 /10
Chivalry: Medieval WarfareSuper Smash Bros. for Wii U

Axis by axis

Execution8 vs 7

Chivalry: Medieval Warfare leans harder on execution: Swing manipulation, footwork, and parry timing

Reads7 vs 7

Even - both lean on reads about the same.

Variance2 vs 2

Even - both lean on variance about the same.

Optimization4 vs 5

Super Smash Bros. for Wii U leans harder on optimization: Rage mechanics and kill-confirm percents are deeply labbable.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Chivalry: Medieval Warfare

full breakdown

Super Smash Bros. for Wii U