head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Twitch Chaos
A kart racer testing drift execution under item-roll variance.

Execution · Pure Mechanics
Demolition derby racer with destructible PvP chaos.
Chocobo Racing leans Execution (Twitch Chaos); Wreckfest leans Execution (Pure Mechanics).
Wreckfest leans a little harder on execution, though the gap is small.
Chocobo Racing
Drift timing and item dodges decide close finishes
Wreckfest
Demolition driving, ramming angles
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Chocobo Racing
Two-player races add light human prediction
Wreckfest
Online derby PvP rewards ramming reads
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Chocobo Racing
Item rolls swing race outcomes kart-style
Wreckfest
Crash physics chaos
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Chocobo Racing
Ability picks and track shortcuts reward study
Wreckfest
Car upgrades and durability tuning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.