head to head
DOOM (2016) asks more than Chrome Dino, and the gap is optimization.

Execution · Pure Mechanics
A pure reaction-timing endurance test against accelerating random obstacles.

Execution · Pure Mechanics
Push-forward arena FPS where movement and aim are the whole game.
Chrome Dino leans Execution (Pure Mechanics); DOOM (2016) leans Execution (Pure Mechanics).
DOOM (2016) leans a little harder on execution, though the gap is small.
Chrome Dino
Jump and duck timing at accelerating speed is everything
DOOM (2016)
Aim, movement, glory-kill timing all peak.
DOOM (2016) leans a little harder on reads, though the gap is small.
Chrome Dino
No opponent, just obstacles
DOOM (2016)
Demons scripted attack patterns.
Chrome Dino leans a little harder on variance, though the gap is small.
Chrome Dino
Obstacle order is random but instantly readable
DOOM (2016)
Minimal encounter randomness.
DOOM (2016) leans clearly harder on optimization.
Chrome Dino
Almost nothing to plan beyond reaction discipline
DOOM (2016)
Rune and weapon mod picks meaningful.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.