head to head
ChronologyvsRemember Me
Chronology leans Optimization (Practiced Mastery); Remember Me leans Optimization (Practiced Mastery).
ChronologyRemember Me
Axis by axis
Execution4 vs 5
Remember Me leans harder on execution: Combo chains need rhythm but stay forgiving
Reads0 vs 0
Even - both lean on reads about the same.
Variance0 vs 1
Remember Me leans harder on variance: Memory remixes are scripted puzzles, not random
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

