head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Systems & Chaos
A comedy toy that tests little beyond curiosity and clicking everything once.

Optimization · Light / Casual
A classic point-and-click adventure where solving inventory puzzles is the entire challenge.
Chuchel leans Optimization (Systems & Chaos); Grim Fandango Remastered leans Optimization (Light / Casual).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Chuchel
Clicking gags requires no dexterity
Grim Fandango Remastered
no physical skill ceiling, point-and-click
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Chuchel
No opponent of any kind
Grim Fandango Remastered
no opponents, puzzle-driven
Chuchel leans a little harder on variance, though the gap is small.
Chuchel
Surprise gag outcomes are unknown until clicked once
Grim Fandango Remastered
no meaningful randomness
Chuchel leans a little harder on optimization, though the gap is small.
Chuchel
Simple cause-and-effect puzzles solved by experimentation
Grim Fandango Remastered
item and dialogue puzzle logic solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.