head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Light / Casual
A point-and-click detective adventure where puzzle logic is the entire test.

Optimization · Light / Casual
A point-and-click adventure where inventory puzzle logic is the whole challenge.
Circle of Blood leans Optimization (Light / Casual); Full Throttle Remastered leans Optimization (Light / Casual).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Circle of Blood
no physical skill, point-and-click
Full Throttle Remastered
no physical skill, point-and-click
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Circle of Blood
no opponents, puzzle-driven
Full Throttle Remastered
no opponents, puzzle-driven
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Circle of Blood
no meaningful randomness
Full Throttle Remastered
no meaningful randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Circle of Blood
inventory puzzle logic is solvable
Full Throttle Remastered
item puzzle logic is solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.