head to head
Cities in Motion 2vsGraveyard Keeper
Cities in Motion 2 leans Optimization (Pure Optimization); Graveyard Keeper leans Optimization (Pure Optimization).
Cities in Motion 2Graveyard Keeper
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Graveyard Keeper leans harder on variance: Minor drop randomness
Optimization9 vs 8
Cities in Motion 2 leans harder on optimization: Route profitability and network design are pure solvable engineering
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

