head to head

Citizen Sleeper cover artvsGuild of Dungeoneering cover art

Citizen SleepervsGuild of Dungeoneering

Citizen Sleeper leans Optimization (Systems & Chaos); Guild of Dungeoneering leans Optimization (Systems & Chaos).

EXECUTION0 /10READS1 /10VARIANCE6 /10OPTIMIZATION7 /10
Citizen SleeperGuild of Dungeoneering

Axis by axis

Execution0 vs 1

Guild of Dungeoneering leans harder on execution: Laying tiles and playing cards - zero twitch

Reads1 vs 0

Citizen Sleeper leans harder on reads: NPCs follow branching scripts.

Variance6 vs 6

Even - both lean on variance about the same.

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Citizen Sleeper

full breakdown

Guild of Dungeoneering