head to head
Citizen SleepervsPoker Night at the Inventory
Citizen Sleeper leans Optimization (Systems & Chaos); Poker Night at the Inventory leans Variance (Systems & Chaos).
Citizen SleeperPoker Night at the Inventory
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads1 vs 2
Poker Night at the Inventory leans harder on reads: AI characters have mappable tells, not true adaptation
Variance6 vs 8
Poker Night at the Inventory leans harder on variance: Hole cards and board runouts dominate
Optimization7 vs 6
Citizen Sleeper leans harder on optimization: Action allocation and clock management dominate.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

