head to head
Citizen SleepervsSigma Theory: Global Cold War
Citizen Sleeper leans Optimization (Systems & Chaos); Sigma Theory: Global Cold War leans Optimization (Systems & Chaos).
Citizen SleeperSigma Theory: Global Cold War
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance6 vs 5
Citizen Sleeper leans harder on variance: Daily dice rolls drive outcomes.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

