head to head
Citizen SleepervsSolitairica
Citizen Sleeper leans Optimization (Systems & Chaos); Solitairica leans Variance (Systems & Chaos).
Citizen SleeperSolitairica
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads1 vs 0
Citizen Sleeper leans harder on reads: NPCs follow branching scripts.
Variance6 vs 7
Solitairica leans harder on variance: Card layouts and draws gate every turn's options
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

