head to head

Citizen Sleeper cover artvsUnheard cover art

Citizen SleepervsUnheard

Citizen Sleeper leans Optimization (Systems & Chaos); Unheard leans Optimization (Systems & Chaos).

EXECUTION0 /10READS1 /10VARIANCE6 /10OPTIMIZATION7 /10
Citizen SleeperUnheard

Axis by axis

Execution0 vs 0

Even - both lean on execution about the same.

Reads1 vs 0

Citizen Sleeper leans harder on reads: NPCs follow branching scripts.

Variance6 vs 5

Citizen Sleeper leans harder on variance: Daily dice rolls drive outcomes.

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Citizen Sleeper

full breakdown

Unheard