head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Twitch Chaos
An Arabian Nights first-person roguelite about whipping enemies into the city's own traps.

Execution · Twitch Chaos
A mini-golf party game where shot timing and adapting to absurd level hazards are the twin demands.
City of Brass leans Execution (Twitch Chaos); Golf With Your Friends leans Execution (Twitch Chaos).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
City of Brass
Whip-and-sword timing against traps demands reflexes
Golf With Your Friends
Power gauge timing and aim precision determine shot outcomes
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
City of Brass
Enemies and traps are scripted
Golf With Your Friends
No adaptive opponent; race-to-hole party format
City of Brass leans a little harder on variance, though the gap is small.
City of Brass
Procedural streets, relics, and genie wares vary runs
Golf With Your Friends
Trick holes and environmental hazards add chaotic hidden elements
City of Brass leans a little harder on optimization, though the gap is small.
City of Brass
Trap manipulation and treasure routing reward learned play
Golf With Your Friends
Shot selection and route planning through obstacle courses are learnable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.