head to head

City of Heroes cover artvsThe Elder Scrolls IV: Oblivion cover art

City of HeroesvsThe Elder Scrolls IV: Oblivion

City of Heroes leans Optimization (Pure Optimization); The Elder Scrolls IV: Oblivion leans Optimization (Pure Optimization).

EXECUTION2 /10READS2 /10VARIANCE2 /10OPTIMIZATION7 /10
City of HeroesThe Elder Scrolls IV: Oblivion

Axis by axis

Execution2 vs 3

The Elder Scrolls IV: Oblivion leans harder on execution: Real-time swing and block, modest demand

Reads2 vs 1

City of Heroes leans harder on reads: Optional PvP zones; PvE mobs are scripted

Variance2 vs 2

Even - both lean on variance about the same.

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

City of Heroes

full breakdown

The Elder Scrolls IV: Oblivion