head to head

Civilization: Beyond Earth cover artvsMedieval II: Total War cover art

Civilization: Beyond EarthvsMedieval II: Total War

Civilization: Beyond Earth leans Optimization (Pure Optimization); Medieval II: Total War leans Optimization (Pure Optimization).

EXECUTION2 /10READS2 /10VARIANCE4 /10OPTIMIZATION9 /10
Civilization: Beyond EarthMedieval II: Total War

Axis by axis

Execution2 vs 2

Even - both lean on execution about the same.

Reads2 vs 1

Civilization: Beyond Earth leans harder on reads: Faction AI uses static scripts, not player-reactive strategies

Variance4 vs 3

Civilization: Beyond Earth leans harder on variance: Alien spawns and fog of war add manageable hidden elements

Optimization9 vs 9

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Civilization: Beyond Earth

full breakdown

Medieval II: Total War