head to head
Civilization: Call to PowervsCookie Clicker
Civilization: Call to Power leans Optimization (Pure Optimization); Cookie Clicker leans Optimization (Pure Optimization).
Civilization: Call to PowerCookie Clicker
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads1 vs 0
Civilization: Call to Power leans harder on reads: AI empires run mappable scripts, not minds
Variance3 vs 2
Civilization: Call to Power leans harder on variance: Map layout and rival starts are hidden until explored
Optimization9 vs 9
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

