head to head
Civilization: Call to PowervsFrostpunk
Civilization: Call to Power leans Optimization (Pure Optimization); Frostpunk leans Optimization (Pure Optimization).
Civilization: Call to PowerFrostpunk
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads1 vs 0
Civilization: Call to Power leans harder on reads: AI empires run mappable scripts, not minds
Variance3 vs 3
Even - both lean on variance about the same.
Optimization9 vs 9
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

