head to head

Civilization VI cover artvsTotal Extreme Wrestling 2013 cover art

Civilization VIvsTotal Extreme Wrestling 2013

Civilization VI leans Optimization (Pure Optimization); Total Extreme Wrestling 2013 leans Optimization (Pure Optimization).

EXECUTION0 /10READS3 /10VARIANCE5 /10OPTIMIZATION9 /10
Civilization VITotal Extreme Wrestling 2013

Axis by axis

Execution0 vs 1

Total Extreme Wrestling 2013 leans harder on execution: Menu management, no physical input

Reads3 vs 3

Even - both lean on reads about the same.

Variance5 vs 4

Civilization VI leans harder on variance: Map gen, barbarians, and city-state quests vary.

Optimization9 vs 9

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Civilization VI

full breakdown

Total Extreme Wrestling 2013