head to head

Clair Obscur: Expedition 33 cover artvsTenchu: Wrath of Heaven cover art

Clair Obscur: Expedition 33vsTenchu: Wrath of Heaven

Clair Obscur: Expedition 33 leans Optimization (Practiced Mastery); Tenchu: Wrath of Heaven leans Optimization (Practiced Mastery).

EXECUTION6 /10READS0 /10VARIANCE2 /10OPTIMIZATION8 /10
Clair Obscur: Expedition 33Tenchu: Wrath of Heaven

Axis by axis

Execution6 vs 6

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 3

Tenchu: Wrath of Heaven leans harder on variance: Enemy layouts shuffle between difficulty layouts

Optimization8 vs 7

Clair Obscur: Expedition 33 leans harder on optimization: Pictos, builds, and turn economy are solvable

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Clair Obscur: Expedition 33

full breakdown

Tenchu: Wrath of Heaven