head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
Base-building strategy game about optimizing upgrade economy and raid compositions.

Optimization · Pure Optimization
A turn-based WWII tactics game about optimizing squad positioning and ability sequences.
Clash of Clans leans Optimization (Pure Optimization); Classified: France '44 leans Optimization (Pure Optimization).
Classified: France '44 leans a little harder on execution, though the gap is small.
Clash of Clans
Troop drop placement is forgiving
Classified: France '44
Turn-based, no manual aim or reflex demand
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Clash of Clans
Base layouts anticipate human attackers' habits
Classified: France '44
Enemy AI is scripted, limited adaptive prediction
Classified: France '44 leans a little harder on variance, though the gap is small.
Clash of Clans
Matchmaking and unseen traps add uncertainty
Classified: France '44
Hit chances and reinforcements add managed randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Clash of Clans
Army comps, upgrade paths, and attack routing
Classified: France '44
Positioning, ability sequencing, and squad builds are the core
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.