head to head

Clash of Clans cover artvsRise of Kingdoms cover art

Clash of ClansvsRise of Kingdoms

Clash of Clans leans Optimization (Pure Optimization); Rise of Kingdoms leans Optimization (Pure Optimization).

EXECUTION1 /10READS3 /10VARIANCE3 /10OPTIMIZATION8 /10
Clash of ClansRise of Kingdoms

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads3 vs 4

Rise of Kingdoms leans harder on reads: Alliance wars involve outguessing rival players' timing and targets

Variance3 vs 3

Even - both lean on variance about the same.

Optimization8 vs 7

Clash of Clans leans harder on optimization: Army comps, upgrade paths, and attack routing

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Clash of Clans

full breakdown

Rise of Kingdoms