head to head
Class of '09vsFinding Paradise
Class of '09 leans Optimization (Light / Casual); Finding Paradise leans Optimization (Light / Casual).
Class of '09Finding Paradise
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Class of '09 leans harder on variance: Route outcomes are unknown on a first run
Optimization3 vs 2
Class of '09 leans harder on optimization: Mapping choice branches to endings is the only system
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

