head to head
Clive Barker's JerichovsMortyr 2093-1944
Clive Barker's Jericho leans Execution (Practiced Mastery); Mortyr 2093-1944 leans Execution (Pure Mechanics).
Clive Barker's JerichoMortyr 2093-1944
Axis by axis
Execution5 vs 6
Mortyr 2093-1944 leans harder on execution: Aim and corridor shootouts are the whole test
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization4 vs 3
Clive Barker's Jericho leans harder on optimization: Choosing the right squad member per encounter is the layer
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

