head to head

Clockwork Tales: Of Glass and Ink cover artvsDay of the Tentacle Remastered cover art

Clockwork Tales: Of Glass and InkvsDay of the Tentacle Remastered

Clockwork Tales: Of Glass and Ink leans Optimization (Systems & Chaos); Day of the Tentacle Remastered leans Optimization (Light / Casual).

EXECUTION1 /10READS0 /10VARIANCE2 /10OPTIMIZATION4 /10
Clockwork Tales: Of Glass and InkDay of the Tentacle Remastered

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 1

Clockwork Tales: Of Glass and Ink leans harder on variance: Object placements are unknown only until spotted

Optimization4 vs 3

Clockwork Tales: Of Glass and Ink leans harder on optimization: Hidden-object scenes and minigames have fixed findable solutions

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Clockwork Tales: Of Glass and Ink

full breakdown

Day of the Tentacle Remastered