head to head
Clockwork Tales: Of Glass and InkvsUnpacking
Clockwork Tales: Of Glass and Ink leans Optimization (Systems & Chaos); Unpacking leans Optimization (Pure Optimization).
Clockwork Tales: Of Glass and InkUnpacking
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Clockwork Tales: Of Glass and Ink leans harder on variance: Object placements are unknown only until spotted
Optimization4 vs 5
Unpacking leans harder on optimization: Understanding acceptable placement rules and story logic guides packing decisions
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

