head to head

Closure cover artvsViewfinder cover art

ClosurevsViewfinder

Closure leans Optimization (Pure Optimization); Viewfinder leans Optimization (Pure Optimization).

EXECUTION3 /10READS0 /10VARIANCE0 /10OPTIMIZATION8 /10
ClosureViewfinder

Axis by axis

Execution3 vs 2

Closure leans harder on execution: Some jumps over light-defined floors need care

Reads0 vs 0

Even - both lean on reads about the same.

Variance0 vs 0

Even - both lean on variance about the same.

Optimization8 vs 8

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Closure

full breakdown

Viewfinder