head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
A surreal puzzle-adventure about nesting worlds inside orbs.

Optimization · Pure Optimization
Noir stealth puzzler about rewiring buildings so guards defeat themselves.
Cocoon leans Optimization (Pure Optimization); Gunpoint leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Cocoon
Inputs are simple movement and a button.
Gunpoint
Jump timing matters occasionally, lightly
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Cocoon
Puzzles are fixed designs.
Gunpoint
Guards patrol on fixed scripts
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Cocoon
No randomness.
Gunpoint
Levels fully visible and deterministic
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Cocoon
Pure puzzle logic, solvable by reasoning.
Gunpoint
Crosslink rewiring puzzles have clean optimal solutions
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.