head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
A surreal puzzle-adventure about nesting worlds inside orbs.

Optimization · Pure Optimization
A physics puzzle game about building wobbly towers and bridges from living goo balls.
Cocoon leans Optimization (Pure Optimization); World of Goo leans Optimization (Pure Optimization).
World of Goo leans a little harder on execution, though the gap is small.
Cocoon
Inputs are simple movement and a button.
World of Goo
Placing goo balls needs only mild precision
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Cocoon
Puzzles are fixed designs.
World of Goo
No opponent exists
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Cocoon
No randomness.
World of Goo
Physics are visible and deterministic
World of Goo leans a little harder on optimization, though the gap is small.
Cocoon
Pure puzzle logic, solvable by reasoning.
World of Goo
Tower structure and goo economy are solvable per level
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.