head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
Budgeting steam movement and loadouts against hidden but scripted alien positions.

Optimization · Pure Optimization
A faction-driven RPG-shooter where build and route planning shape every ending.
Code Name S.T.E.A.M. leans Optimization (Pure Optimization); Fallout: New Vegas leans Optimization (Pure Optimization).
Fallout: New Vegas leans a little harder on execution, though the gap is small.
Code Name S.T.E.A.M.
Manual third-person aiming adds a real but small hands layer
Fallout: New Vegas
Shooter inputs with VATS assist
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Code Name S.T.E.A.M.
Alien AI runs fixed behaviours, never modelling you
Fallout: New Vegas
Scripted factions and enemies
Code Name S.T.E.A.M. leans a little harder on variance, though the gap is small.
Code Name S.T.E.A.M.
Unseen enemy positions and overwatch threats are hidden information
Fallout: New Vegas
Some loot and crit RNG
Fallout: New Vegas leans a little harder on optimization, though the gap is small.
Code Name S.T.E.A.M.
Steam budgeting, loadouts and positioning are the solvable core
Fallout: New Vegas
Faction routing, perks, builds heavily rewarded
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.