head to head

Code Name S.T.E.A.M. cover artvsNeighbours from Hell cover art

Code Name S.T.E.A.M.vsNeighbours from Hell

Code Name S.T.E.A.M. leans Optimization (Pure Optimization); Neighbours from Hell leans Optimization (Pure Optimization).

EXECUTION3 /10READS1 /10VARIANCE3 /10OPTIMIZATION7 /10
Code Name S.T.E.A.M.Neighbours from Hell

Axis by axis

Execution3 vs 3

Even - both lean on execution about the same.

Reads1 vs 0

Code Name S.T.E.A.M. leans harder on reads: Alien AI runs fixed behaviours, never modelling you

Variance3 vs 2

Code Name S.T.E.A.M. leans harder on variance: Unseen enemy positions and overwatch threats are hidden information

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Code Name S.T.E.A.M.

full breakdown

Neighbours from Hell