head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Practiced Mastery
Anime soulslike pairing pattern-learning boss fights with flexible class builds.

Execution · Practiced Mastery
A sci-fi soulslike where cutting specific limbs makes even the loot system an optimization problem.
Code Vein leans Execution (Practiced Mastery); The Surge leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Code Vein
Dodge timing and stamina management in melee
The Surge
Directional limb-targeting and dodge timing are demanding.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Code Vein
Bosses are scripted patterns, never adaptive
The Surge
No adaptive opposition; enemies run fixed scripts.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Code Vein
Fixed enemy placement; minor drop randomness
The Surge
Targeted dismemberment makes loot largely deterministic.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Code Vein
Blood codes and gift builds reward theorycraft
The Surge
Rig power budgeting and learned movesets are solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.