head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Light / Casual
A cosy late-night cafe story where listening to fantasy-world patrons is the experience.

Optimization · Light / Casual
A branching thriller novel that tests attention to its story, not skill.
Coffee Talk leans Optimization (Light / Casual); The Devil on G-String leans Optimization (Light / Casual).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Coffee Talk
Brewing is a simple icon selection
The Devil on G-String
Reading and clicking choices takes no skill
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Coffee Talk
Customer stories follow scripted beats
The Devil on G-String
No opponent - the thriller plot is fixed
The Devil on G-String leans a little harder on variance, though the gap is small.
Coffee Talk
Occasional recipe choices affect endings but space is tiny
The Devil on G-String
Branch outcomes are hidden until a route is read
The Devil on G-String leans a little harder on optimization, though the gap is small.
Coffee Talk
Learning correct drink combos for good ends is a minimal optimisation layer
The Devil on G-String
Finding the right choices for each route is light puzzle work
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.