head to head
Colin McRae: Dirt 2vsGeometry Wars: Retro Evolved
Colin McRae: Dirt 2 leans Execution (Pure Mechanics); Geometry Wars: Retro Evolved leans Execution (Pure Mechanics).
Colin McRae: Dirt 2Geometry Wars: Retro Evolved
Axis by axis
Execution8 vs 9
Geometry Wars: Retro Evolved leans harder on execution: Twin-stick dodging in swarming bullet chaos
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
Geometry Wars: Retro Evolved leans harder on variance: Spawn patterns inject moment-to-moment unpredictability
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

