head to head
Colin McRae: DirtvsWipeout 2048
Colin McRae: Dirt leans Execution (Pure Mechanics); Wipeout 2048 leans Execution (Pure Mechanics).
Colin McRae: DirtWipeout 2048
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads1 vs 2
Wipeout 2048 leans harder on reads: Online racers add light weapon-timing prediction
Variance2 vs 2
Even - both lean on variance about the same.
Optimization4 vs 5
Wipeout 2048 leans harder on optimization: Track lines, barrel-roll spots and ship choice are learnable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

