head to head
Colin McRae: DirtvsWipeout 2097
Colin McRae: Dirt leans Execution (Pure Mechanics); Wipeout 2097 leans Execution (Pure Mechanics).
Colin McRae: DirtWipeout 2097
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance2 vs 1
Colin McRae: Dirt leans harder on variance: Surface grip and damage add mild run noise
Optimization4 vs 5
Wipeout 2097 leans harder on optimization: Perfect lap routes and ship choice are learnable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

