head to head
Coloring PixelsvsTacoma
Coloring Pixels leans Optimization (Light / Casual); Tacoma leans Optimization (Light / Casual).
Coloring PixelsTacoma
Axis by axis
Execution1 vs 0
Coloring Pixels leans harder on execution: Clicking numbered pixels has no skill floor
Reads0 vs 0
Even - both lean on reads about the same.
Variance0 vs 1
Tacoma leans harder on variance: Story is fixed; nothing hidden behind randomness.
Optimization2 vs 2
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

