head to head
Combat MastervsInsurgency
Combat Master leans Execution (Pure Mechanics); Insurgency leans Execution (Competitive PvP).
Combat MasterInsurgency
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads5 vs 6
Insurgency leans harder on reads: Human squads flank and adapt each round
Variance2 vs 3
Insurgency leans harder on variance: No killcam or HUD hides enemy positions
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

