head to head
Combat MastervsReady or Not
Combat Master leans Execution (Pure Mechanics); Ready or Not leans Execution (Pure Mechanics).
Combat MasterReady or Not
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads5 vs 5
Even - both lean on reads about the same.
Variance2 vs 4
Ready or Not leans harder on variance: Suspect placement and AI behavior varies
Optimization4 vs 5
Ready or Not leans harder on optimization: Loadouts, breaching tools, team plans
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

