head to head
Comix ZonevsTouhou Fuumaroku: The Story of Eastern Wonderland
Comix Zone leans Execution (Pure Mechanics); Touhou Fuumaroku: The Story of Eastern Wonderland leans Execution (Pure Mechanics).
Comix ZoneTouhou Fuumaroku: The Story of Eastern Wonderland
Axis by axis
Execution8 vs 9
Touhou Fuumaroku: The Story of Eastern Wonderland leans harder on execution: Threading danmaku patterns with a tiny hitbox is everything
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization5 vs 6
Touhou Fuumaroku: The Story of Eastern Wonderland leans harder on optimization: Shot-type choice, bomb usage and scoring routes reward study
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

