head to head
Command & Conquer 3: Tiberium WarsvsStarCraft
Command & Conquer 3: Tiberium Wars leans Optimization (Grand Arena); StarCraft leans Optimization (Grand Arena).
Command & Conquer 3: Tiberium WarsStarCraft
Axis by axis
Execution6 vs 7
StarCraft leans harder on execution: APM and micro control ceiling is huge
Reads6 vs 6
Even - both lean on reads about the same.
Variance3 vs 1
Command & Conquer 3: Tiberium Wars leans harder on variance: Fog hides tech switches until scouted
Optimization8 vs 9
StarCraft leans harder on optimization: build orders and economy are near-solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

