head to head

Command & Conquer 3: Tiberium Wars cover artvsStarCraft cover art

Command & Conquer 3: Tiberium WarsvsStarCraft

Command & Conquer 3: Tiberium Wars leans Optimization (Grand Arena); StarCraft leans Optimization (Grand Arena).

EXECUTION6 /10READS6 /10VARIANCE3 /10OPTIMIZATION8 /10
Command & Conquer 3: Tiberium WarsStarCraft

Axis by axis

Execution6 vs 7

StarCraft leans harder on execution: APM and micro control ceiling is huge

Reads6 vs 6

Even - both lean on reads about the same.

Variance3 vs 1

Command & Conquer 3: Tiberium Wars leans harder on variance: Fog hides tech switches until scouted

Optimization8 vs 9

StarCraft leans harder on optimization: build orders and economy are near-solvable

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Command & Conquer 3: Tiberium Wars

full breakdown

StarCraft