head to head
Command & Conquer: RenegadevsMedal of Honor: Heroes
Command & Conquer: Renegade leans Execution (Practiced Mastery); Medal of Honor: Heroes leans Execution (Practiced Mastery).
Command & Conquer: RenegadeMedal of Honor: Heroes
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads3 vs 3
Even - both lean on reads about the same.
Variance1 vs 2
Medal of Honor: Heroes leans harder on variance: Skirmish spawns shuffle engagements slightly
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

