head to head
Command & Conquer: Tiberian SunvsWarhammer: Dark Omen
Command & Conquer: Tiberian Sun leans Optimization (Grand Arena); Warhammer: Dark Omen leans Execution (Practiced Mastery).
Command & Conquer: Tiberian SunWarhammer: Dark Omen
Axis by axis
Execution6 vs 7
Warhammer: Dark Omen leans harder on execution: Unit facing and charge timing are mechanically decisive
Reads6 vs 4
Command & Conquer: Tiberian Sun leans harder on reads: NOD vs GDI asymmetry means opponent strategy must be predicted
Variance3 vs 4
Warhammer: Dark Omen leans harder on variance: Terrain and magic spell variance add uncertainty per battle
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

