head to head

Commandos: Behind Enemy Lines cover artvsDesperados: Wanted Dead or Alive cover art

Commandos: Behind Enemy LinesvsDesperados: Wanted Dead or Alive

Commandos: Behind Enemy Lines leans Optimization (Pure Optimization); Desperados: Wanted Dead or Alive leans Optimization (Pure Optimization).

EXECUTION4 /10READS0 /10VARIANCE1 /10OPTIMIZATION9 /10
Commandos: Behind Enemy LinesDesperados: Wanted Dead or Alive

Axis by axis

Execution4 vs 4

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance1 vs 2

Desperados: Wanted Dead or Alive leans harder on variance: Layouts hidden only on first pass, then known

Optimization9 vs 9

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Commandos: Behind Enemy Lines

full breakdown

Desperados: Wanted Dead or Alive