head to head
Commandos: Behind Enemy LinesvsOrcs Must Die!
Commandos: Behind Enemy Lines leans Optimization (Pure Optimization); Orcs Must Die! leans Optimization (Pure Optimization).
Commandos: Behind Enemy LinesOrcs Must Die!
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Orcs Must Die! leans harder on variance: Minor wave composition randomness
Optimization9 vs 8
Commandos: Behind Enemy Lines leans harder on optimization: Each mission is a solvable stealth puzzle
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

