head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
Survival sandbox with brutal PvP base raiding.

Optimization · Pure Optimization
Grand strategy and line-infantry battles across the Napoleonic Wars.
Conan Exiles leans Optimization (Pure Optimization); Napoleon: Total War leans Optimization (Pure Optimization).
Conan Exiles leans a little harder on execution, though the gap is small.
Conan Exiles
Melee and bow combat inputs
Napoleon: Total War
Real-time battle micro under pressure
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Conan Exiles
PvP raids reward reading defenders
Napoleon: Total War
Multiplayer battles involve feints; campaign AI is mappable
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Conan Exiles
Loot and purge events
Napoleon: Total War
Morale swings and fog of war
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Conan Exiles
Base layout, thrall farming, gear progression
Napoleon: Total War
Campaign economy, army composition, and line tactics
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.